Professional Unity tools by CCAssets

PaintForge
Advanced Runtime Painting System

Turn supported objects in your Unity scene into runtime-paintable surfaces with custom brushes, configurable UI, Undo/Redo, multiplayer synchronization, Touch and VR/XR workflows.

Unity 6Built-inURPHDRPTouchVR/XRMultiplayer-ready
Built for creators

A complete runtime painting toolkit

PaintForge combines runtime painting, diagnostics, customizable brushes, UI configuration and integration tools into one modular workflow.

Runtime Painting

Paint MeshRenderer and SkinnedMeshRenderer objects during gameplay.

90 Brush Presets

Use the included brush library or create custom presets and categories.

Panel Builder

Customize layouts, fonts, colors, backgrounds and picker styles.

Undo / Redo

Stroke-based runtime history with configurable limits and shortcuts.

Multiplayer

Transport-neutral synchronization for Photon, NGO, Mirror, FishNet or custom transports.

Touch & VR/XR

Modular input workflows for desktop, mobile touch and VR/XR painting.

Unity editor workflow

Dedicated tools for fast integration

Create demos, convert hierarchies, configure the runtime panel, build brushes and prepare multiplayer from PaintForge editor tools.

PaintForge menu
Central setup and diagnostics menu.
PaintForge Panel Editor
Highly configurable runtime Panel Editor.
PaintForge Brush Editor
Create, organize and tune brushes.
PaintForge Multiplayer Editor
Transport-neutral multiplayer configuration.
CCAssets support

Need help with PaintForge?

For technical support, include your PaintForge version, Unity version, render pipeline and relevant Console error or reproduction steps.

ccassets.support@gmail.com